Skip to main content

[2,701 of 3,900] Twisting Corridors: Layer 8


 

Holy fucking shit THAT took a lot of effort.

 

We 4-manned all eight layers of twisting corridors over the last four days. Everything was fairly easy up to layer six. Layer seven took three attempts, wiping on the boss and floor 17.

The bosses are stupidly tuned. The only reason we managed to kill layer 8's boss is that we spammed fifteen smoke bombs so none of his stuff could harm us.

Along the way, I picked up the missing companions for the achievement as well.

In terms of strategy, we had a druid tank, a rogue and a druid DPS along with myself. The biggest issue early on was me pulling aggro from the tank on large pulls - I was doing a sustained 300K DPS on large pulls. The other main issue were traps and just general inattention.

The runs are grueling. It takes two hours per layer, so at least sixteen hours if you never wipe. If you wipe, plan for 20+. I'm honestly done with playing wow for a day or two after all this :)

Comments

Popular posts from this blog

Remember to Share (300 Toys)!

This one has taken a while. I finally picked up 300 toys (and thus the mount for the achievement) after starting to seriously work on my Archaeology achievements for the first time. I've been doing the fortnightly Legion archaeology quests for a while (and thus had 800 skill) but I completely ignored this profession in earlier expansions as it seemed seriously boring. With some knowledge and a good addon, it's much better however. Some tips if you're just starting to work on archaeology: 1. Download the "Archy" addon. This addon does several things: first, it shows you the location and completion status of all digsites in the current continent. Second, it automatically sets the closes one as a waypoint for TomTom. Third, it indicates when it's possible to solve an artifact with and without a keystone, so you don't have to constantly check your archaeology screen. On top of that, the distance indicator shows when you are in the correct range from your ...

Beta update - best achievement EVER!

It probably won't make it to live. But check out this feat of strength from the beta:

A Song of Wind and Water

I've been working on Oracles and Ogri'la rep every day and have about four days to go. One thing I've noticed about these older daily quests is that there is little provision for high-level players that one-shot everything. Two quests in particular stand out as being annoying until you learn the high-level trick. The first is Banish More Demons in Blade's Edge. This involves placing a portal on the ground then killing demons within a few feet of the portal. The portal has a one-minute cooldown and you need fifteen demons. It was a slow exercise in frustration because kiting further-away demons was difficult sue to all my abilities one-shotting them before they got near. In the end, I learned to use the Shaman's "Purge" ability to aggro mobs without killing them and pull them close to the portal. The second, and more annoying, quest that isn't scaled for high-level players is the Ogri-la's Song of Wind and Water .  This involves weakening ...