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Market Oppertunity in Fish Feasts?

I wonder why they spike so much on Saturdays. At any rate, I'll be flipping a few stacks on Saturday (probably as singles)

+4 to all stats

Gold grinding is still going well. I only sold a single 500g+ scroll yesterday (Typically I'll sell 2-3) but I sold a lot of 10g-20g profit items. I'm getting close top the point where I have three of every enchant on the AH at all times. Once I get there, I'll be able start collecting gold without immediately spending it on more inventory again. One special thing of note: I picked up the +4 to all stats enchant yesterday from the AH. I'd been looking for several weeks and I'd never found it (it's a world drop with a really low drop rate). They seem to be selling right now for 130g each, costing 30g to make. Total price paid? 20g buyout!

Gold, Gold, Gold

Gold generation is going well. I originally planned to take on several markets at once - Jewelcrafting and Enchanting Scrolls. I've come to realise that I don't have the resources to do both. My primarly focus is, therefore, on enchanting. My goals have changed slightly as well - I plan to have 3 of every single profitable scroll in my inventory, with 2 on the AH at all times. I plan to only spend a few minutes per day posting and relisting and to craft twice a week - Wednesday and Saturday mornings. I am using Quick Auctions 2 to manage the pricing and relisting of the enchanting scrolls, with the threshold set to guarantee a profit at all times. I keep my fallback slightly lower than the existing competition's normal prices in order to drive them out of the market. And I don't undercut by a copper - it's often by 5g or more. Again, my goal is to make the market hostile to everyone who isn't me. 3 of every enchant in the game is a lot of inventory - somet...

Enchanting update and plan for more Molten Core

I'm going to spend some time in Molten Core this week to get my rep up and to farm materials for Thorium Brotherhood revered (needed for a couple of enchanting recipes). I also want to pick up the spellpower enchant. I am also going to round out my old-world enchants this week. Crusader and Fiery are selling extremely well, so much so that I've started to list 3 at a time on the AH instead of my usual two since they often sell out before I can repost. In absolute terms, I'm only making 15-20g or so per fiery, but in percentage terms, it's great. Here is an excellent guide to BOA enchants that I'm currently following: http://theahpile.blogspot.com/2010/05/boa-enchanting-guide.html

Chef's Hat

"I did 100 days of dailies AFTER the dailies for Chef's title, and all I got was this lousy hat!"

The benefits of mispricing

By complete accident, I posted some solid stone in my inventory at a truly ridiculous price. I think I tried to set the price per unit and wound up pricing a unit the same price as an entire stack. Anyway, it sold. I guess it shows that some people will buy anything.

Going for every enchanting recipe

My "endgame" goal with enchanting is to have every single enchant in the game available on the AH at all times. Since it's free to post enchants (other than the 1-2 seconds of extra time) there is little downside in having a "long tail" inventory so long as I keep my thresholds higher than the materials cost. There are several enchants that look crappy right now because the scrolls sell for much less than the market price of the mats. Quick Auctions simply won't post these, so there is no real cost to me for having these lying around. If demand DOES increase, I'll already be there, covering it. It's worth noting that I plan on making all of the low level enchants available, albeit at a huge markup. I am not selling an enchant for less than 10g and the mats cost me (including vellums and AH cut of 5%) around 5g. For the lowest level enchants I'll simply keep 3 up at all times, with 20g fallback, 10g threshold and a 10s undercut. I had anothe...