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Showing posts from April, 2011

Why Enchanting should be your main profession

Assuming you are a Completist, that is, you are after every achievement in the game, Enchanting should be one of your two primary professions. Here is why: 1. Enchanting scrolls are an excellent source of money. They cost 1s to list and players seem willing to pay a lot of money for convenience. 2. You'll have access to a disenchant in every dungeon run you do. This is especially relevant if you are doing Burning Crusade dungeons and the like. 3. Every time you get an upgrade, you can Disenchant your own gear. 4. As a Completist, you are going to be doing every quest in the game. Instead of getting a few silver from vendoring a quest reward, you can get a Large Brilliant Shard or something similar, which can sell for 50g. 5. Also as a completist, you are going to be running every instance in the game, probably many times. Again, being able to DE everything will make you a ton of money and giving you a steady supply of older enchanting materials that can be difficult to ob

Taking Stock

The release of Cataclysm killed my enjoyment of achievement-hunting for quite a while. I had spent an exceptionally long time completing over a thousand old-world quests and hunting down the last few for a few achievement points only to find that my achievement was completely wiped out with the cataclysm changes and I'd need to go do a whole new set of quests. This distaste lasted for several months, until recently when I felt the desire to finish this game once and for all. It may be a foolish endeavor, but it's MY foolish endeavor and I'll see it through to the end. Right now, I'm a little over 9000 achievement points which is 853 achievements out of 1288 - that's almost exactly 2/3 of the game complete. I have large swathes of achievements which would be simple enough to obtain in terms of time - lots of old raids that I never quite finished, for example. I suspect that a lot of my early wins can come from these raids. I did 25 Ulduar (hard modes) over th

New Beginnings

 I've decided to start my achievements project back up. No end date, just "as quickly as possible". the goal is to get every single achievement in the game, as always, except this time I'm not capping it at all achievements before a certain date. That means when 4.1 rolls around and delivers new achievements, I'll be there collecting them. I've learned a lot about the achievements game since my last attempt at this exercise and I'm more prepared now. Firstly, getting achievements takes an extremely long time and, because of this, I'm going to suggest a much greater focus on paying gold for help with achievements than before. Sure, you could farm 20,000 sunfury rings for the sunfury rep yourself, but ultimately it's much easier to buy them from the AH when they are cheap. The same goes for many other aspects of the game: it's probably faster to pay a top guild to help me bust through certain achievements than it is to train 24 other people